This is a simple demonstration showing how a rotating space station would create artificial gravity through centripetal force. Normal Unity engine gravity is disabled so the cube will float freely until contacting a spinning wall. The friction of the wall and its constantly changing angular momentum causes the cube to stick to the rotating wall.

The cameras show two different frames of reference: the left one is a stationary camera showing what an outside observer would see, and the one on the right is a co-rotating frame of reference demonstrating the POV of an individual under artificial gravity.

Press spacebar to give the cube a boost. Press 'r' to reset the cube to the center.

StatusPrototype
CategoryOther
PlatformsHTML5
Authormc12s